Showing 1 - 7 of 7
We present the results of an experiment on learning in a continuous-time low-information setting. For a Cournot oligopoly with differentiated products, a dominance solvable game, we find little evidence of convergence to the Nash equilibrium. In an asynchronous setting, play tends toward the...
Persistent link: https://www.econbiz.de/10010318349
This paper describes the results of simulation experiments performed on a suite of learning algorithms. We focus on games in {\em network contexts}. These are contexts in which (1) agents have very limited information about the game; users do not know their own (or any other agent's) payoff...
Persistent link: https://www.econbiz.de/10010334347
We address the problem of learning and implementation on the Internet. When agents play repeated games in distributed environments like the Internet, they have very limited {\em a priori} information about the other players and the payoff matrix, and the play can be highly asynchronous....
Persistent link: https://www.econbiz.de/10010334355
We develop a framework to estimate bank franchise value. Contrary to existing models, sticky deposits and low deposit rate betas do not imply negative duration. While operating costs could generate negative duration, they are offset by fixed interest rate spreads from lending activity....
Persistent link: https://www.econbiz.de/10015211289
Systemic risk arises when shocks lead to states where a disruption in financial intermediation adversely affects the economy and feeds back into further disrupting financial intermediation. We present a macroeconomic model with a financial intermediary sector subject to an equity capital...
Persistent link: https://www.econbiz.de/10011506753
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