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This paper shows that some classes of relaxed sequencing games, which arise from the class of sequencing games as introduced in Curiel, Pederzoli, Tijs (1989), are balanced. Copyright Springer-Verlag Berlin Heidelberg 2003
Persistent link: https://www.econbiz.de/10010847648
This paper shows that some classes of relaxed sequencing games, which arise from the class of sequencing games as introduced in Curiel, Pederzoli, Tijs (1989), are balanced. Copyright Springer-Verlag Berlin Heidelberg 2003
Persistent link: https://www.econbiz.de/10010950066
An assignment situation can be considered as a two-sided market consisting of two disjoint sets of objects. A non-negative reward matrix describes the profit if an object of one group is assigned to an object of the other group. Assuming that each object is owned by a different agent, Shapley...
Persistent link: https://www.econbiz.de/10004964053
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencing situations in which chain precedence relations are imposed on the jobs. It is shown that these sequencing games are convex.
Persistent link: https://www.econbiz.de/10005572226
We consider the allocation of a finite number of indivisible objects to the same number of agents according to an exogenously given queue. We assume that the agents collaborate in order to achieve an efficient outcome for society. We allow for side-payments and provide a method for obtaining...
Persistent link: https://www.econbiz.de/10005582663
We consider the allocation of a finite number of indivisible objects to the same number of agents according to an exogenously given queue. We assume that the agents collaborate in order to achieve an efficient outcome for society. We allow for side-payments and provide a method for obtaining...
Persistent link: https://www.econbiz.de/10008493097
We consider the allocation of a finite number of indivisible objects to the same number of agents according to an exogenously given queue. We assume that the agents collaborate in order to achieve an efficient outcome for society. We allow for side-payments and provide a method for obtaining...
Persistent link: https://www.econbiz.de/10010547353
Persistent link: https://www.econbiz.de/10005408880
Persistent link: https://www.econbiz.de/10005755689
Neighbour games arise from certain matching or sequencing situations in which only some specific pairs of players can obtain a positive gain. As a consequence, the class of neighbour games is the intersection of the class of assignment games (Shapley and Shubik (1972)) and the class of component...
Persistent link: https://www.econbiz.de/10005660467