Showing 1 - 10 of 61
We introduce the framework of noncooperative pregames and demonstrate that for all games with sufficiently many players, there exists approximate (E) Nash equilibria in pure strategies. Moreover, an equilibrium can be selected with the property that most players choose the same strategies as all...
Persistent link: https://www.econbiz.de/10005747143
We investigate experimentally whether the extent of conditional cooperation in public good games depends on the marginal per capita return (MPCR) to the public good and type of game. The MPCR is varied from 0.2 to 0.4 to 0.8. The ‘standard’ game, in which three players contribute before a...
Persistent link: https://www.econbiz.de/10010970523
SUMMARYWe study aggregate behaviour in a setting where individuals repeatedly interact via a network to play a minimum‐effort (stag hunt) game. Of interest is whether play converges on the Pareto‐optimal or risk‐dominant outcome. We contrast the best‐reply dynamic with the...
Persistent link: https://www.econbiz.de/10011005860
We model a simple dynamic process in which myopic agents are matched amongst each other to play a coordination game. The network of player interaction is varied between a regular lattice and a random network allowing us to model contagion in small world networks. Weighting times for an...
Persistent link: https://www.econbiz.de/10005047556
We propose and develop a model of behavior in threshold public good games. The model draws on learning direction theory and impulse balance theory. We find good support for the model and demonstrate that it can explain the success rates observed in threshold public good experiments. The model is...
Persistent link: https://www.econbiz.de/10009652055
We report threshold public good experiments in which group members not only need to be individually willing to contribute enough to provide the public good but also have to agree with each other on what every group members should contribute. We find strong support to the hypothesis that full...
Persistent link: https://www.econbiz.de/10009391902
We investigate experimentally whether the endowment of potential contributors changes the success rate of providing threshold public goods. We find a U shaped relationship in which the success rate is relatively high when the endowment is either relatively small or large. We also find an...
Persistent link: https://www.econbiz.de/10008694494
Motivated by issues of imitation, learning and evolution, we introduce a framework of non-co-operative games, allowing both countable sets of pure actions and player types and player types and demonstrate that for all games with sufficiently many players, every mixed strategy Nash equilibrium...
Persistent link: https://www.econbiz.de/10005423046
Interpret a set of players all playing the same pure strategy and all with similar attributes as a society. Is it consistent with self interested behaviour for a population to organise itself into a relatively small number of societies? In a companion paper we characterised how large e must be,...
Persistent link: https://www.econbiz.de/10005423217
In has been frequently observed, in both economics and psychology, that individuals tend to conform to the choices of other individuals with whom thy identify. Can such conformity be consistent with self-interested behaviour? To address this question we use the framework of games with incomplete...
Persistent link: https://www.econbiz.de/10005385424