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We consider the class of two-person non-zero-sum infinitely repeated games with incomplete information where Nash equilibria have been characterized, namely games with lack of information on one side and games with private values. We show that in these models, every Nash equilibrium payoff can...
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In a Bayesian game G, the players first receive private information on the state of nature and then simultaneously choose an action. We assume that the vector of actions a generates a signal g(a). A mechanism for G is a mapping [ mu ] from the set of states of nature S to the product sert of...
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In a differential information economy with quasi-linear utilities, monetary transfers facilitate the fulfillment of incentive compatibility constraints: the associated ex ante core is generically non-empty. However, we exhibit a wellbehaved exchange economy in which this core is empty, even if...
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If the allocations of a differential information economy are defined as incentive compatible state-contingent lotteries over consumption goods, competitive equilibrium allocations exist and belong to the (ex ante incentive) core. Furthermore, any competitive equilibrium allocation can be viewed...
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