Showing 1 - 10 of 14,542
We conduct a laboratory experiment and provide evidence of learning spillovers within and across equivalence classes of … “structurally similar” games. These spillovers are inconsistent with existing theories of learning in games. …
Persistent link: https://www.econbiz.de/10011116220
games offer new opportunities to identify learning rules, since on networks (compared to e.g. random matching) more rules … participants choose and which information they consult before making their choices. We use this information to estimate learning … types using maximum likelihood methods. There is substantial heterogeneity in learning types. However, the vast majority of …
Persistent link: https://www.econbiz.de/10011145661
perspectives (i.e. computerizing, learning, grouping, talking, and even teaching how to play it), but the anomaly still survives …
Persistent link: https://www.econbiz.de/10005526804
, (ii) the resulting efficiency loss, and (iii) the adjustment of the learning rule. …
Persistent link: https://www.econbiz.de/10005407575
number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10005407609
The growing literature on learning in games has produced various results on the predictive success of learning theories … four games in order to check on the robustness of rankings among learning rules across measures. We characterise measures … apply all thus defined measures to 12 learning rules. The results show that rankings are indeed sensitive to the measure …
Persistent link: https://www.econbiz.de/10005408228
The behavior of men and women in a number of games free of social issues is explored. The analysis is conducted for simple (2x2) and complex (guessing) games and in static and repeated settings. No gender effect is observed either in static nor in repeated games. It is concluded that gender bias...
Persistent link: https://www.econbiz.de/10005455470
Adaptive learning and punishment are highly prominent competing explanations for ultimatum game behavior. We report on … way. Our data exhibits patterns for which punishment can account but learning by itself cannot. Initial play varies …
Persistent link: https://www.econbiz.de/10004968239
equilibrium of the game does not organize the individual data, two individual learning models are studied: one following a … predictive value of such learning models is found to be poor. …
Persistent link: https://www.econbiz.de/10004968350
number of standard learning algorithms. The learning theories are (unbeknown to subjects) a best response process, fictitious … play, imitation, reinforcement learning, and a trial & error process. We test whether subjects try to influence those … and that all learning algorithms are subject to exploitation with the notable exception of imitation. The experiment was …
Persistent link: https://www.econbiz.de/10004968388