Showing 1 - 10 of 92
We identify principles and practices for writing and publishing statistical software with maximum benefit to the scholarly community.
Persistent link: https://www.econbiz.de/10009245476
The classical Poisson, geometric and negative binomial regression models for count data belong to the family of generalized linear models and are available at the core of the statistics toolbox in the R system for statistical computing. After reviewing the conceptual and computational features...
Persistent link: https://www.econbiz.de/10009025066
The classical Poisson, geometric and negative binomial regression models for count data belong to the family of generalized linear models and are available at the core of the statistics toolbox in the R system for statistical computing. After reviewing the conceptual and computational features...
Persistent link: https://www.econbiz.de/10008460690
Persistent link: https://www.econbiz.de/10005482278
Most empirical social scientists are surprised that low-level numerical issues in software can have deleterious effects on the estimation process. Statistical analyses that appear to be perfectly successful can be invalidated by concealed numerical problems. We have developed a set of tools,...
Persistent link: https://www.econbiz.de/10005101473
BARD is the first (and at time of writing, only) open source software package for general redistricting and redistricting analysis. BARD provides methods to create, display, compare, edit, automatically refine, evaluate, and profile political districting plans. BARD aims to provide a framework...
Persistent link: https://www.econbiz.de/10009245463
Persistent link: https://www.econbiz.de/10005464085
The effects of group size and cooperativeness of others upon an individual's propensity to cooperate is studied using the Take-Some format of the Prisoner's Dilemma game. By holding utility effects constant, this format permits comparisons to be made between the performances of subjects in...
Persistent link: https://www.econbiz.de/10011166221
Classes of two-person zero-sum games termed "equivalent games" are defined. These are games with identical value and identical optimal mixed-strategies but with different matrix entries and thus different opportunities for exploiting a nonrational opponent. An experiment was conducted to...
Persistent link: https://www.econbiz.de/10010801501
Three different presentation formats of the same Prisoner's Dilemma game were investigated. Fifteen pairs of male subjects were assigned to each of three experimental conditions. One group played a conventional matrix representation of the game, one group played an expected value representation...
Persistent link: https://www.econbiz.de/10010801626