Showing 1 - 10 of 190
In this paper, we introduce two polytopes that respect a digraph in the sense that for every vector in the polytope every component corresponds to a node and is at least equal to the component corresponding to each successor of this node. The sharing polytope is the set of all elements from the...
Persistent link: https://www.econbiz.de/10005374124
We consider the problem of sharing water among agents located along a river. Each agent's benefit depends on the amount of water consumed. An allocation of water is efficient when it maximizes total benefits. To sustain an efficient water allocation the agents can compensate each other by...
Persistent link: https://www.econbiz.de/10010869025
A cooperative game with a permission structure describes a situation in which players in a cooperative TU-game are hierarchically ordered in the sense that there are players that need permission from other players before they are allowed to cooperate. In this paper we consider non-negative...
Persistent link: https://www.econbiz.de/10008865140
The Reverse Talmud rule for bankruptcy problems applies the Constrained Equal Awards rule (CEA rule) for ‘large’ amounts of the estate, while it applies the Constrained Equal Losses rule (CEL rule) for ‘small’ amounts of the estate. The CEA rule, respectively CEL rule, can be axiomatized...
Persistent link: https://www.econbiz.de/10010662531
In this note we provide a strategic implementation of the Average Tree solution for zero-monotonic cycle-free graph games. That is, we propose a non-cooperative mechanism of which the unique subgame perfect equilibrium payoffs correspond to the average hierarchical outcome of the game. This...
Persistent link: https://www.econbiz.de/10010719008
This discussion paper resulted in a publication in 'Economics Letters', 2012, 117, 786-789.<P> We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom...</p>
Persistent link: https://www.econbiz.de/10011256656
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payoff to the players of...
Persistent link: https://www.econbiz.de/10008867500
This discussion paper resulted in a publication in the 'Annals of Operations Research' (forthcoming).<P> We introduce an Owen-type value for games with two-level communication structures, being structures where the players are partitioned into a coalition structure such that there exists restricted...</p>
Persistent link: https://www.econbiz.de/10011255614
TU games with two-level communication structure, in which a two-level communication structure relates fundamentally to the given coalition structure and consists of a communication graph on the collection of the a priori unions in the coalition structure, as well as a collection of communication...
Persistent link: https://www.econbiz.de/10011183208
We show that the Owen value for TU games with coalition structure can be characterized without the additivity axiom similarly as it was done by Young for the Shapley value for general TU games. Our axiomatization via four axioms of efficiency, marginality, symmetry across coalitions, and...
Persistent link: https://www.econbiz.de/10010847889