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This study used a negative feedback model to describe why pathological gamblers (PGs) spend more resources than non-pathological gamblers (NPGs) during a video lottery terminal (VLT) gambling session. Quantitative and qualitative data were collected via face-to-face semi-structured interviews...
Persistent link: https://www.econbiz.de/10010619170
Norway, a Canadian province and Australia have introduced, or are considering introducing, voluntary or mandatory pre-commitment systems for electronic gaming machines. This paper critically reviews the empirical literature evaluating the effectiveness of such systems as a responsible gambling...
Persistent link: https://www.econbiz.de/10010619205
A training session was developed in the Province of Quebec, Canada to inform video lottery terminal (VLT) employees about problem gamblers and how to help them. This study evaluated the effects of this training program on the knowledge, attitudes and behaviour of employees. A pre-post...
Persistent link: https://www.econbiz.de/10010619128