Showing 1 - 10 of 200
In this paper, we introduce two polytopes that respect a digraph in the sense that for every vector in the polytope every component corresponds to a node and is at least equal to the component corresponding to each successor of this node. The sharing polytope is the set of all elements from the...
Persistent link: https://www.econbiz.de/10005374124
We consider the problem of sharing water among agents located along a river. Each agent's benefit depends on the amount of water consumed. An allocation of water is efficient when it maximizes total benefits. To sustain an efficient water allocation the agents can compensate each other by...
Persistent link: https://www.econbiz.de/10010869025
Generalized characteristic functions extend characteristic functions of ‘classical’ TU-games by assigning a real number to every ordered coalition being a permutation of any subset of the player set. Such generalized characteristic functions can be applied when the earnings or costs of...
Persistent link: https://www.econbiz.de/10011052805
Complementary to the axiomatic and mechanism design studies on queueing problems, this paper proposes a strategic bargaining approach to resolve queueing conflicts. Given a situation where players with different waiting costs have to form a queue in order to be served, they firstly compete with...
Persistent link: https://www.econbiz.de/10010930793
A ranking method assigns to every weighted directed graph a (weak) ordering of the nodes. In this paper we axiomatize the ranking method that ranks the nodes according to their outflow using four independent axioms. Besides the well-known axioms of anonymity and positive responsiveness we...
Persistent link: https://www.econbiz.de/10005283815
We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called fair distribution of the surplus.
Persistent link: https://www.econbiz.de/10010594108
A cooperative game with a permission structure describes a situation in which players in a cooperative TU-game are hierarchically ordered in the sense that there are players that need permission from other players before they are allowed to cooperate. In this paper we consider non-negative...
Persistent link: https://www.econbiz.de/10008865140
The Reverse Talmud rule for bankruptcy problems applies the Constrained Equal Awards rule (CEA rule) for ‘large’ amounts of the estate, while it applies the Constrained Equal Losses rule (CEL rule) for ‘small’ amounts of the estate. The CEA rule, respectively CEL rule, can be axiomatized...
Persistent link: https://www.econbiz.de/10010662531
In the literature various axiomatizations of the Shapley and Banzhaf value can be found where the only difference is the Shapley value satisfying efficiency and the Banzhaf value satisfying collusion neutrality. Both properties seem to be desirable. In this paper, we show that there is no...
Persistent link: https://www.econbiz.de/10010664598
In this note we provide a strategic implementation of the Average Tree solution for zero-monotonic cycle-free graph games. That is, we propose a non-cooperative mechanism of which the unique subgame perfect equilibrium payoffs correspond to the average hierarchical outcome of the game. This...
Persistent link: https://www.econbiz.de/10010719008