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<Para ID="Par1">In this paper sequencing situations with Just-in-Time (JiT) arrival are introduced. This new type of one-machine sequencing situations assumes that a job is available to be handled by the machine as soon as its predecessor is finished. A basic predecessor dependent set-up time is incorporated in...</para>
Persistent link: https://www.econbiz.de/10011152072
For games with a non-empty core the Alexia value is introduced, a value which averages the lexicographic maxima of the core. It is seen that the Alexia value coincides with the Shapley value for convex games, and with the nucleolus for strongly compromise admissible games and big boss games. For...
Persistent link: https://www.econbiz.de/10009018761
A competition which is based on the results of (partial) pairwise comparisons can be modelled by means of a directed graph.Given initial weights on the nodes in such digraph competitions, we view the measurement of the importance (i.e., the cardinal ranking) of the nodes as an allocation problem...
Persistent link: https://www.econbiz.de/10011087202
In this paper preparation sequencing situations are introduced. This new type of onemachine sequencing situations assumes that before a job can start, some preparation depending on its predecessor is required. Preparation sequencing situations are first analyzed from an operations research...
Persistent link: https://www.econbiz.de/10011091943
Preferences of a set of n individuals over a set of alternatives can be represented by a preference profile being an n-tuple of preference relations over these alternatives.A social choice correspondence assigns to every preference profile a subset of alternatives that can be viewed as the `most...
Persistent link: https://www.econbiz.de/10011092117
Game theoretic analysis of sequencing situations has been restricted to manufactur- ing systems which consist of machines that can process only one job at a time. However, in many manufacturing systems, operations are carried out by batch machines which can simultaneously process multiple jobs....
Persistent link: https://www.econbiz.de/10011092696
Many cooperative games, especially ones stemming from resource pooling in<br/>queuing or inventory systems, are based on situations in which each player is associated with a single attribute (a real number representing, say, a demand) and in which the cost to optimally serve any sum of attributes is...
Persistent link: https://www.econbiz.de/10011199229
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Persistent link: https://www.econbiz.de/10005307760
In this paper we present an axiomatic analysis of several ranking methods for general tournaments. We find that the ranking method obtained by applying maximum likelihood to the (Zermelo-)Bradley-Terry model, the most common method in statistics and psychology, is one of the ranking methods that...
Persistent link: https://www.econbiz.de/10010998947