Showing 1 - 10 of 14
Data integration becomes even more necessary given the increasing availability of data from distributed and heterogeneous sources. To address such heterogeneity, crisp ontologies have been employed in order to represent the semantics of integrated data. However, it is interesting to use fuzzy...
Persistent link: https://www.econbiz.de/10009274276
Persistent link: https://www.econbiz.de/10005408899
The minority game is an important example of a non-cooperative n-person game, which can be applied on different situations with social and economic contexts. We analysed the minority game as an elementary traffic scenario in which human participants had to choose 100 times between a road A and a...
Persistent link: https://www.econbiz.de/10010589819
The paper reports simulations applied on two similar congestion games: the first is the classical minority game. The second one is an asymmetric variation of the minority game with linear payoff functions. For each game, simulation results based on an extended reinforcement algorithm are...
Persistent link: https://www.econbiz.de/10005481600
The paper reports laboratory experiments on a day-to-day route choice game with two routes. Subjects had to choose between a main road M and a side road S. The capacity was greater for the main road. 18 subjects participated in each session. In equilibrium the number of subjects is 12 on M and 6...
Persistent link: https://www.econbiz.de/10004968385
We present a very simple stochastic traffic cellular automaton (CA) model to reproduce synchronized traffic. This model aims to be nearly as simple as the well-known Nagel–Schreckenberg model, but to overcome to shortcomings of the latter: The Nagel–Schreckenberg model (NaSch) and its...
Persistent link: https://www.econbiz.de/10010931527
This paper reports laboratory experiments and simulations on a minority game. The minority game is the most important example for a classic non-zerosum- game. The game can be applied on different situations with social and economic contests. We chose an elementary traffic scenario, in which...
Persistent link: https://www.econbiz.de/10004989612
The paper reports simulations applied on two similar congestion games: the first is the classical minority game. The second one is a asymmetric variation of the minority game with linear payoff functions. For each game simulation results based on an extended reinforcement algorithm are compared...
Persistent link: https://www.econbiz.de/10005001508
The paper reports laboratory experiments on a day-to-day route choice game with two routes. Subjects had to choose between a main road M and a side road S. The capacity was greater for the main road. 18 subjects participated in each session. In equilibrium the number of subjects is 12 on M and 6...
Persistent link: https://www.econbiz.de/10005094282
Multi-Agent Based Simulation is a branch of Distributed Artificial Intelligence that builds the base for computer simulations which connect the micro and macro level of social and economic scenarios. This paper presents a new method of modelling the formation and change of patterns of action in...
Persistent link: https://www.econbiz.de/10005076915