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This paper deals with a new class of multi-choice games, the class of multi-choice total clan games. The structure of the core of a multi-choice clan game is explicitly described. Furthermore, characterizations of multi-choice total clan games are given and bi-monotonic allocation schemes...
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Multiglove markets and corresponding games are considered. For this class of games we introduce the notion of type monotonic allocation scheme. Allocation rules for multiglove markets based on weight systems are introduced and characterized. These allocation rules generate type monotonic...
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This paper deals with cost allocation problems arising from connection situations where edge costs are closed intervals of real numbers. To solve such problems, we extend classical solutions from the theory of minimum cost spanning tree games. We study the properties of such solutions and...
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This paper focuses on new characterizations of convex multi-choice games using the notions of exactness and superadditivity. Further- more, (level-increase) monotonic allocation schemes (limas) on the class of convex multi-choice games are introduced and studied. It turns out that each element...
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