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We consider the problem of selecting the locations of two (identical) public goods on an interval. Each agent has preferences over pairs of locations, which are induced from single-peaked rankings over single locations: each agent compares pairs of locations by comparing the location he ranks...
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We study the problem of assigning a set of objects to a set of agents, when each agent is supposed to receive only one object and has strict preferences over the objects. In the absence of monetary transfers, we focus on the probabilistic rules, which takes the ordinal preferences as input (the...
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In this paper, we study the implications of extending the balanced cost reduction property from queueing problems to general games. As a direct translation of the balanced cost reduction property, the axiom of balanced externalities for solutions of games, requires that the payoff of any player...
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