Showing 1 - 5 of 5
Persistent link: https://www.econbiz.de/10010358106
This paper aspires to fill a conspicuous gap in the literature regarding learning in games—the absence of empirical verification of learning rules involving pattern recognition. Weighted fictitious play is extended to detect two-period patterns in opponentsʼ behavior and to comply with the...
Persistent link: https://www.econbiz.de/10011049668
Belief models capable of detecting 2- to 5-period patterns in repeated games by matching the current historical context to similar realizations of past play are presented. The models are implemented in a cognitive framework, ACT-R, and vary in how they implement similarity-based...
Persistent link: https://www.econbiz.de/10011049875
This paper addresses how neural networks learn to play one-shot normal form games through experience in an environment of randomly generated game payoffs and randomly selected opponents. This agent based computational approach allows the modeling of learning all strategic types of normal form...
Persistent link: https://www.econbiz.de/10005037725
This paper is concerned with the modeling of strategic change in humans’ behavior when facing different types of opponents. In order to implement this efficiently a mixed experimental setup was used where subjects played a game with a unique mixed strategy Nash equilibrium for 100 rounds...
Persistent link: https://www.econbiz.de/10005789888