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We experimentally examine whether communicating private signals after each stage game affects cooperation in an infinitely repeated two-player prisoner’s dilemma where players can only observe imperfect and private signals about the partner’s actions. Based on evidence from two...
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When truth conflicts with efficiency, can verbal communication destroy efficiency? Or are lies or vagueness used to hide inconvenient truths? We consider a sequential 2-player public good game in which the leader has private information about the value of the public good. This value can be low,...
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