Showing 1 - 10 of 88
We investigate the relationship between physical attractiveness and the time people devote to video/computer gaming. Average American teenagers spend 2.6% of their waking hours gaming, while for adults this figure is 2.7%. Using the American Add Health Study, we show that adults who are...
Persistent link: https://www.econbiz.de/10015044925
Persistent link: https://www.econbiz.de/10011864124
Persistent link: https://www.econbiz.de/10011927257
Because of COVID-19 in the world, enterprises and consumers pay more and more attention to environmental protection, food safety and health issues. The purpose of this paper is to take China's food company as an example to study the impact of CSR on customer loyalty, mediating effects of company...
Persistent link: https://www.econbiz.de/10012807934
Based on a discrete choice experiment with 582 households in Switzerland, we find, that about 30% of the consumers focus on price risks (cost focus) when they choose an electricity tariff, while 70% of the customers are more worried about volume risks (comfort focus). Customers with a cost...
Persistent link: https://www.econbiz.de/10013298292
Persistent link: https://www.econbiz.de/10014582992
Persistent link: https://www.econbiz.de/10013286242
Persistent link: https://www.econbiz.de/10008736115
Persistent link: https://www.econbiz.de/10011300913
Persistent link: https://www.econbiz.de/10011919539