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We present axiomatic characterizations of the proportional division value for TU-games, a value that distributes the worth of the grand coalition in proportion to the stand-alone worths of its members. First, a new proportionality principle, called balanced treatment, is introduced by...
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We introduce a family of values for TU-games that offers a compromise between the proportional and equal division values. Each value, called an alpha-mollified value, is obtained in two steps. First, a linear function with respect to the worths of all coalitions is defined which associates a...
Persistent link: https://www.econbiz.de/10012427154
In this paper, we study the implications of extending the balanced cost reduction property from queueing problems to general games. As a direct translation of the balanced cost reduction property, the axiom of balanced externalities for solutions of games, requires that the payoff of any player...
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We generalize the null player property (satisfied by the Shapley value) and nullifying player property (satisfied by the equal division solution) to the so-called delta-reducing player property, stating that a delta-reducing player (being a player such that any coalition containing this player...
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Some new axiomatic characterizations and recursive formulas of the Shapley value are presented. In the results, dual games and the self-duality of the value implicitly play an important role. A set of non-cooperative games which implement the Shapley value on the class of all games is given
Persistent link: https://www.econbiz.de/10014222309
One of the main issues in economics is the trade-off between marginalism and egalitarianism. In the context of cooperative games this trade-off can be framed as one of choosing to allocate according to the Shapley value or the equal division solution. In this paper we provide tools that make it...
Persistent link: https://www.econbiz.de/10014224553
A situation in which a finite set of players can obtain certain payoffs by cooperation can be described by a cooperative game with transferable utility, or simply a TU-game. A one-point solution for TU-games assigns a payoff distribution to every TU-game. In this paper, we discuss a class of...
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