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All over the world , half a dozen fields of design , of creativity, of innovation are split among dozens of academic departments in universities and research labs and among dozens of buildings, sites, and departments in corporations. If you want to master many, most, or all of these Creativity...
Persistent link: https://www.econbiz.de/10014159291
This paper challenges 11 fundamentals in current models of creating, and current systems for “supporting” creating. It also questions the importance and amount of creativity needed and produced in industry. A model of 60 models of creativity is presented along with mention of 4 pilot studies...
Persistent link: https://www.econbiz.de/10014159293
The Idea of Novelty and Creativity Sciences: This entry introduces (1) the novelty and creativity sciences (creativity, invention, innovation, design, composing, business venturing, and others), (2) the idea of multiple models of each, (3) with example multiple models (meta-models) of creativity...
Persistent link: https://www.econbiz.de/10014159312
Method: 66 global firms, of any size, were randomly selected from all global firms headquartered in Tokyo, Silicon Valley environs, and Berlin. 40 employees in each of the 66 were randomly selected and given a survey instrument measuring which of 60 creativity models, which of 60 innovation...
Persistent link: https://www.econbiz.de/10013084028