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Response times are a simple low-cost indicator of the process of reasoning in strategic games (Rubinstein, 2007; Rubinstein, 2016). We leverage the dynamic nature of response-time data from repeated strategic interactions to measure the strategic complexity of a situation by how long people think on...
Persistent link: https://www.econbiz.de/10011607565
Response times are a simple low-cost indicator of the process of reasoning in strategic games. In this paper, we leverage the dynamic nature of response-time data from repeated strategic interactions to measure the strategic complexity of a situation by how long people think on average when they...
Persistent link: https://www.econbiz.de/10013191643
order to disentangle different choice dynamics, they devise a laboratory experiment with a novel experimental task in which …
Persistent link: https://www.econbiz.de/10010425055
Many papers have reported behavioral biases in belief formation that come on top of standard game-theoretic reasoning. We show that the processes involved depend on the way participants reason about their beliefs. When they think about what everybody else or another "unspeci fied" individual is...
Persistent link: https://www.econbiz.de/10012308290
Belief elicitation is important in many different felds of economic research. We show that how a researcher elicits such beliefs-in particular, whether the belief is about the participant's opponent, an unrelated other, or the population of others-affects the processes involved in the formation...
Persistent link: https://www.econbiz.de/10013341662
This work presents experimental results on a coordination game in which agents must repeatedly choose between two sides … aggregate level a quite remarkable degree of coordination is achieved. Providing players with full information about other …
Persistent link: https://www.econbiz.de/10014065544
We conducted a set of experiments to compare the effect of ambiguity in single person decisions and games. Our results suggest that ambiguity has a bigger impact in games than in ball and urn problems. We find that ambiguity has the opposite effect in games of strategic substitutes and...
Persistent link: https://www.econbiz.de/10012968585
experimental study of simultaneous decision-making by subjects within various groups in the “p-beauty contest” guessing game, and … extends the analysis of simultaneous decision-making by individuals within various groups to the conditions of the “p … group of six subjects. The results from the experiment showed that the subjects make more rational decisions, being in the …
Persistent link: https://www.econbiz.de/10012899621
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