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We study matching over time with short- and long-lived players who are very sensitive to mismatch. To characterize the mismatch, we model players' preferences as uniformly distributed on a circle, so the mismatch between two players is characterized by the one-dimensional circular angle between...
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We consider the production and admission control of a two-stage manufacturing system where intermediate components are produced to stock in the first stage and an end-product is assembled from these components through a second stage assembly operation which may allow backorders. The...
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