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In many situations, such as trade in stock exchanges, agents have many instances to act even though the duration of interactions take a relatively short time. The agents in such situations can often coordinate their actions in advance, but coordination during the game consumes too much time. An...
Persistent link: https://www.econbiz.de/10013134617
We consider a basic stochastic evolutionary model with rare mutation and a best-reply (or better-reply) selection mechanism. Following Young's papers, we call a state stochastically stable if its long-term relative frequency of occurrence is bounded away from zero as the mutation rate decreases...
Persistent link: https://www.econbiz.de/10009727120
This paper is a self-contained survey of algorithms for computing Nash equilibria of two-person games. The games may be given in strategic form or extensive form. The classical Lemke-Howson algorithm finds one equilibrium of a bimatrix game, and provides an elementary proof that a Nash...
Persistent link: https://www.econbiz.de/10014024500
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs rest on ad hoc restrictions on beliefs. We propose a new selection criterion that imposes...
Persistent link: https://www.econbiz.de/10013056468
Games with imperfect information often feature multiple equilibria, which depend on beliefs off the equilibrium path. Standard selection criteria such as passive beliefs, symmetric beliefs or wary beliefs equilibria rest on ad hoc restrictions on beliefs. We propose a new selection criterion...
Persistent link: https://www.econbiz.de/10013061709
Persistent link: https://www.econbiz.de/10012131433
We present an algorithm to compute the set of perfect public equilibrium payoffs as the discount factor tends to one for stochastic games with observable states and public (but not necessarily perfect) monitoring when the limiting set of (long-run players') equilibrium payoffs is independent of...
Persistent link: https://www.econbiz.de/10014045865
We study perfect information games with an infinite horizon played by an arbitrary number of players. This class of games includes infinitely repeated perfect information games, repeated games with asynchronous moves, games with long and short run players, games with overlapping generations of...
Persistent link: https://www.econbiz.de/10014204654
We examine contemporaneous perfect equilibria, in which a player's actions after every history, evaluated at the point of deviation from the equilibrium, must be within of a best response. This concept implies, but is not implied by Radner's ex ante perfect equilibrium. A strategy profile is a...
Persistent link: https://www.econbiz.de/10014118720
We introduce a framework for analyzing Bertrand-Edgeworth equilibria in finite Arrow-Debreu exchange economies. A key feature is the way trade takes place. There are two main stages. In the first stage agents simultaneously choose prices and quantities of commodities they want to sell; in the...
Persistent link: https://www.econbiz.de/10014078305