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1. Co-creation and the city -- Part I: the planners' view -- 2. The planning process -- 3. The 'cultural turn' in urban design -- Part II: the view from the action nets -- 4. The organizer's view: exploring emergent project action nets -- 5. The insider-participant view: common dualities on...
Persistent link: https://www.econbiz.de/10012419824
Persistent link: https://www.econbiz.de/10013439822
1. This is not a software industry / Casey O'Donnell -- 2. Video games : a subcultural industry / Mikolaj Dymek -- 3. Marketing of video games / Peter Zackariasson and Timothy L. Wilson -- 4. An exploration of the mobile gaming ecosystem from developers' perspective / Claudio Feijoo -- 5. The...
Persistent link: https://www.econbiz.de/10014499214