Showing 1 - 10 of 268
Persistent link: https://www.econbiz.de/10003522735
We study experimentally a two-stage compensation mechanism for promoting cooperation in prisoner's dilemma games. In stage 1, players simultaneously choose binding non-negative amounts to pay their counterparts for cooperating in a given prisoner's dilemma game, and then play the prisoner's...
Persistent link: https://www.econbiz.de/10014057940
Persistent link: https://www.econbiz.de/10002103522
Persistent link: https://www.econbiz.de/10003552122
We consider bargaining in a bipartite network of buyers and sellers, who can only trade with the limited number of people with whom they are connected. Such networks could arise due to proximity issues or restricted communication flows, as with information transmission of job openings, business...
Persistent link: https://www.econbiz.de/10014142824
The gift-exchange game is a form of sequential prisoner's dilemma, developed by Fehr, Kirchsteiger, and Riedl (1993), and popularized in a series of papers by Ernst Fehr and co-authors. While the European studies typically feature a high degree of gift exchange, the few U.S. studies provide some...
Persistent link: https://www.econbiz.de/10014122584
Persistent link: https://www.econbiz.de/10003920298
Persistent link: https://www.econbiz.de/10010511358
This paper reviews experiments that include two types of subjects: professionals and students. The typical subject pool for economic experiments is composed of students. Professionals are loosely defined as people working in an industry where the game under study is thought to be relevant. The...
Persistent link: https://www.econbiz.de/10014176902
We use a novel experimental design to identify subjects’ strategies in an infinitely repeated prisoners’ dilemma experiment. We ask subjects to design strategies that will play in their place. We find no clear evidence that eliciting strategies affected subjects’ behavior, supporting the...
Persistent link: https://www.econbiz.de/10014155792