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We examine a model in which buyers with single-unit demand are faced with an infinite sequence of auctions. In each period, a new buyer probabilistically arrives to the market, and is endowed with a constant private value. We demonstrate by way of a simple example the inefficiency of the...
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In the important contribution "All pay auctions with certain and uncertain prizes" published in Games and Economic Behavior, May 2014, Minchuk and and Sela analyze an all pay auction with multiple prizes. The specific feature of the model is that all valuations are common except for the...
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This paper provides a general study of a contest modeled as a multiplayer incomplete-information, all-pay auction with sequential entry. The contest consists of multiple periods. Players arrive and exert efforts sequentially to compete for a prize. They observe the efforts made by their earlier...
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