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A central aspect of strategic reasoning in sequential games consists in anticipating how co-players would react to information about past play, which in turn depends on how co-players update and revise their beliefs. Several notions of belief system have been used to model how players’ beliefs...
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The standard extensive-form partitional representation of information in sequential games fails to distinguish the description of the rules of interaction from the description of players' personal traits. Indeed, such representation does not model how the information given to players as per the...
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