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We consider three-person envy games with a proposer, a responder, and a dummy player. In this class of games, the proposer, rather than allocating a constant pie, chooses the pie size which the responder can then accept or reject while the dummy player can only refuse his own share. While the...
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In generosity games, one agreement payoff is exogenously given, whereas the other is endogenously determined by the proposer's choice of the pie size. This has been shown to induce pie choices which are either efficiency or equality seeking. In our experiment, before playing the generosity game,...
Persistent link: https://www.econbiz.de/10010281618
Innovative behavior is mostly studied theoretically, e.g., in models of patent races, and empirically, e.g., by using R&D or patent data. This research, however, is only poorly informed about the psychological tradition of creativity research. Our study is an attempt to experimentally collect...
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We present a model of price leadership on homogeneous product markets where the price leader is selected endogenously. The price leader sets and guarantees a sales price to which followers adjust according to their individual supply functions. The price leader clears the market by serving the...
Persistent link: https://www.econbiz.de/10010233988
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In generosity games, one agreement payoff is exogenously given, whereas the other is endogenously determined by the proposer's choice of the "pie" size. This has been shown to induce pie choices which are either efficiency or equality seeking. In our experiment, before playing the generosity...
Persistent link: https://www.econbiz.de/10008758824
Innovation economics is usually neglecting the psychological tradition of creativity research. Our study is an attempt to experimentally collect behavioral data revealing in how far personality characteristics like creativity, analytical skills and personality traits on the one hand and...
Persistent link: https://www.econbiz.de/10009581211