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We study experimentally a class of pure coordination games as a special case of the Consumer Choice of Prizes game developed by Rapoport et al. (2000). We find a high level of group coordination coupled with considerable switching in the choice of locations. Two models are proposed and tested to...
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This chapter describes a sequence of four experiments. The hypotheses tested are all informed by one or more of the aforementioned types of models. Each experiment builds on the findings of the previous experiment in the sequence. At the same time, each experiment involves a different game,...
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