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This chapter studies the theory of value of games with infinitely many players.Games with infinitely many players are …-handed influence. The interactions are modeled as cooperative games with a continuum of players. In general, the continuum consists of … framework for mathematical analysis, and approximates the results for large finite games well. Also, it enables a unified view …
Persistent link: https://www.econbiz.de/10014024489
Least-Unmatched Price Auctions have become a popular format of TV and radio shows. Increasingly, they are also applied in internet trading. In these auctions the lowest single (unique) bid wins. We analyze the game-theoretic solution of least unmatched price auctions when prize, bidding cost and...
Persistent link: https://www.econbiz.de/10003747367
which they usually take different positions. Two examples of such structures are communication networks and hierarchies. In … feasible sets in communication networks and compare them with feasible sets arising from hierarchies. …
Persistent link: https://www.econbiz.de/10011349197
networks, such coordination may be very difficult to achieve and may depend on the communication technology and the network … structure. We examine how pre-play communication and clustering within networks affect coordination in a challenging … outcome in our game, but restricted communication (where subjects can only indicate their intended action) is almost entirely …
Persistent link: https://www.econbiz.de/10012006270
behavior. Specifically, we focus on comparing communication games with messages stating an intention versus a request. Our …This paper investigates how different message structures impact communication strategy as well as sender and receiver … contributing to the differences in games where messages lack the self-committing property. …
Persistent link: https://www.econbiz.de/10012432600
networks, such coordination may be very difficult to achieve and may depend on the communication technology and the network … structure. We examine how pre-play communication and clustering within networks affect coordination in a challenging … outcome in our game, but restricted communication (where subjects can only indicate their intended action) is almost entirely …
Persistent link: https://www.econbiz.de/10012024395
In this paper we consider cooperative transferable utility games with limited communication structure, called graph … games. Agents are able to cooperate with each other only if they can communicate directly or indirectly with each other. For … the class of acyclic graph games recently the average tree solution has been proposed. It was proven that the average tree …
Persistent link: https://www.econbiz.de/10014050443
Understanding whether preferences are sensitive to the frame has been a major topic of debate in the last decades. For example, several works have explored whether the dictator game in the give frame gives rise to a different rate of pro-sociality than the same game in the take frame, leading to...
Persistent link: https://www.econbiz.de/10014113704
members of a coalition. We then define a concept of the Core that takes into account these communication possibilities. The …
Persistent link: https://www.econbiz.de/10011504624
denoting how one player cares for the other's payoff, we can take the relations between players into account in games and … extend the use of games theory. In this study the effect of cheap talk was analyzed by using the new game model. Two examples … the results of games …
Persistent link: https://www.econbiz.de/10014066084