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We model a single-supplier, 73-store supply chain as a dynamic discrete choice problem. We estimate the model with transaction-level data, spanning 3,251 products and 1,370 days. We find two interrelated phenomena: the bullwhip effect and ration gaming. To establish the bullwhip effect, we show...
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With strong government advocacy and encouragement, many manufacturers hope to enter the remanufacturing market. Manufacturers who have entered the remanufacturing market hope to increase their profits through effective decision-making. Using game-theoretic models, this study investigates...
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Stock exchange operators compete for order flow by setting "make" fees for limit orders and "take" fees for market orders. When traders quote continuous prices, they can choose prices that perfectly neutralize any fee division, and traders stream to the exchange with the lowest total fee. The...
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