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This paper constructs and analyzes a simple dynamic litigation game in which two identical plaintiffs face the decision when to sue against a single defendant. The game features a property that the precedent effect from a prior litigation engenders a free-riding opportunity. We fully...
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We study experimentally how the network structure and length of pre-play communication affect behavior and outcome in a multi-player coordination game with conflicting preferences. Network structure matters but the interaction between network and time effects is more subtle. Under each time...
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