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The memory people have of their past behavior is one of the main sources of information about themselves. To study whether people retrieve their memory self-servingly in social encounters, we designed an experiment in which participants play binary dictator games and then have to recall the...
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We investigate whether a player's guilt aversion is modulated by the co-players' vulnerability. To this goal, we introduce new variations of a three-player Trust game in which we manipulate payoff vulnerability and endowment vulnerability. The former is the traditional vulnerability which arises...
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We show with a laboratory experiment that individuals adjust their moral principles to the situation and to their actions, just as much as they adjust their actions to their principles. We first elicit the individuals' principles regarding the fairness and unfairness of allocations in three...
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We study how individuals adjust their judgment of fairness and unfairness when they are in the position of spectators before and after making real decisions, and how this adjustment depends on the actions they take in the game. We find that norms that appear universal instead take into account...
Persistent link: https://www.econbiz.de/10013066038
Do individuals trained in law enforcement punish or reward differently from typical student subjects? We analyze norm enforcement behavior of newly appointed police commissioners in both a Voluntary Contribution Mechanism game and a Common Pool Resource game. Our experimental design includes...
Persistent link: https://www.econbiz.de/10013052702
Do individuals trained in law enforcement punish or reward differently from typical student subjects? We analyze norm enforcement behavior of newly appointed police commissioners in both a Voluntary Contribution Mechanism game and a Common Pool Resource game. Our experimental design includes...
Persistent link: https://www.econbiz.de/10013053497