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This paper reports laboratory experiments and simulations on a minority game. The minority game is the most important example for a classic non-zerosum-game. The game can be applied on different situations with social and economic contests. We chose an elementary traffic scenario, in which...
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Cai and Wang (2005) conducted a laboratory simulation of the Crawford-Sobel “strategic information transmission” game … systematically fool the receivers. Contrary to the Nash equlibria, however, all versions of the experiment produced a policy bias …
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Behavioural economics highlights the role of social preferences in economic decisions. Further, populations are heterogeneous, suggesting that the composition of social preference types within a group may impact the ability to sustain voluntary public goods contributions. We conduct agent-based...
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laboratory experiment we test the different theories by systematically varying information conditions. We find significant …
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