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We model a single-supplier, 73-store supply chain as a dynamic discrete choice problem. We estimate the model with transaction-level data, spanning 3,251 products and 1,370 days. We find two interrelated phenomena: the bullwhip effect and ration gaming. To establish the bullwhip effect, we show...
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With strong government advocacy and encouragement, many manufacturers hope to enter the remanufacturing market. Manufacturers who have entered the remanufacturing market hope to increase their profits through effective decision-making. Using game-theoretic models, this study investigates...
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