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This paper provides a new point identification and estimation for two-player entry games with complete information under a symmetric condition on unobservables. Neither equilibrium selection nor distributional assumption is required. In addition, a weaker support condition is used in comparison...
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Scholars have long recognized the difficulties of communicating risk to the public. The rise of mobile gaming presents unprecedented opportunities for risk communicators to reach millions of potential users in engaging and potentially effective ways. Gamifying risk communication may help users...
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Leaky-bucket transactions can be regarded as income transfers allowing for transaction costs. In its most rudimentary form, leaky-bucket transactions trace out the maximum leakageʺ of transaction costs before income inequality is exacerbated, or before a welfare loss is experienced. This notion...
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This paper proposes a novel explanation for the context dependency of individual choices in two-player games. Context dependency refers to the well-established phenomenon that a player, when choosing from a given opportunity set created by the other player’s strategy, chooses differently in...
Persistent link: https://www.econbiz.de/10010427666
Games that appear to be independent, involving none of the same players, may be related by emotions of reciprocity between the members of the same groups. In the real world, individuals are members of groups and want to reward or punish those groups whose members have been kind or unkind to...
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