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We study forecast dispersion in a finite-player forecasting game modeled as an aggregate game with payoff externalities and dispersed information. In the game, each agent cares about being accurate as well as about the distance of his forecast from the average forecast; and with a finite number...
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Offense-defense theory argues that wars are more likely in offense-dominant periods. I study how this claim can be challenged when it comes to making predictions about terrorism. To do so, I consider a model of continuous-time conflict between a status quo state and a terrorist, who develops...
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