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We consider games in which players search for a hidden prize, and they have asymmetric information about the prize’s location. We study the social payoff in equilibria of these games. We present sufficient conditions for the existence of an equilibrium that yields the first-best payoff (i.e.,...
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This paper investigates the dynamics of product adoption under incomplete information regarding product quality. A revising agent observes a small sample of actions played in the population and also receives a private signal indicating the realized state. Using a simple heuristic, the agent...
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