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Participants in experimental games typically can only choose actions, without making comments about other participants' future actions. In sequential two-person games, we allow first movers to express a preference between responder choices. We find that responder behavior differs substantially...
Persistent link: https://www.econbiz.de/10014093709
Persistent link: https://www.econbiz.de/10003823962
order to disentangle different choice dynamics, they devise a laboratory experiment with a novel experimental task in which …
Persistent link: https://www.econbiz.de/10010425055
payoffs of others. This paper reports an experiment that subjects popular social preferences models to the same type of …
Persistent link: https://www.econbiz.de/10014185562
aligned, they may benefit from advantageous selection. Using a laboratory experiment, we investigate the degree to which …
Persistent link: https://www.econbiz.de/10012863511
The wage effect of job-education vertical mismatch (i.e. overeducation) has only recently been investigated in the case of Ph.D. holders. The existing contributions rely on OLS estimates that allow measuring the average effect of being mismatched at the mean of the conditional wages...
Persistent link: https://www.econbiz.de/10011798125
We investigate how childhood cognitive skills affect strategic sophistication and adult outcomes. In particular, we emphasize the importance of childhood theory-of-mind as a cognitive skill. We collected experimental data from more than seven hundred children in a variety of strategic...
Persistent link: https://www.econbiz.de/10012322040
I experimentally investigate how vague language changes the nature of communication in a biased strategic information transmission game. Counterintuitively, when both precise and imprecise messages can be sent, in aggregate, senders are more accurate, and receivers trust them more than when only...
Persistent link: https://www.econbiz.de/10013367782
Response times are a simple low-cost indicator of the process of reasoning in strategic games (Rubinstein, 2007; Rubinstein, 2016). We leverage the dynamic nature of response-time data from repeated strategic interactions to measure the strategic complexity of a situation by how long people think on...
Persistent link: https://www.econbiz.de/10011607565
The goal of this paper is to show how adding behavioral components to micro-foundated models of macroeconomics may contribute to a better understanding of real world phenomena. The authors introduce the reader to variations of the Keynesian Beauty Contest (Keynes, The General Theory of...
Persistent link: https://www.econbiz.de/10012120039