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This paper introduces a simulation algorithm for evaluating the log-likelihood function of a large supermodular binary-action game. Covered examples include (certain types of) peer effect, technology adoption, strategic network formation, and multi-market entry games. More generally, the...
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In this paper the extended model of Minority game (MG), incorporating variable number of agents and therefore called Grand Canonical, is used for prediction. We proved that the best MG-based predictor is constituted by a tremendously degenerated system, when only one agent is involved. The...
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Die Koordination der betrieblichen Teilbereiche ist im arbeitsteiligen System Unternehmung eine notwendige Voraussetzung für erfolgreiches Agieren am Markt. Die Arbeit hat zum Ziel, in der betrieblichen Praxis eingesetzte Koordinationsinstrumente auf ihre Wirkung in einem nichtlinearen,...
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Macroeconomic dynamics are shaped by how individual incentives to spend and accumulate interact with the decisions of others. The goal of this paper is to identify--within a simple large-game-theoretic structure--which types of agent interactions favor which types of dynamic equilibrium...
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