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On the Internet it is easy for someone to obtain a new identity. This introduces opportunities to misbehave without paying reputational consequences. A large degree of cooperation can still emerge, through a convention in which newcomers "pay their dues" by accepting poor treatment from players...
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In this paper we study a large class of non-atomic games arising from interactions on the Internet, such as many users sharing a network link, researchers accessing a database or web server, subscribers to a network services provider trying to gain access to the modem pool and many more. We...
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We provide several new characterizations of well known cost sharing methods (CSMs) as maxima of linear (or convex) functionals. For the Shapley-Shubik method the characterization has an interpretation in terms of randomly ordered agents choosing their most preferred CSM, while the...
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