Showing 1 - 10 of 2,586
Persistent link: https://www.econbiz.de/10011619142
In this paper we introduce two values for cooperative games with communication graph structure. For cooperative games … can be obtained by any coalition of players, but does not take into account the role of the players when communication … between players is restricted. Existing values for communication graph games as the Myerson value and the average tree …
Persistent link: https://www.econbiz.de/10011531120
We analyze surplus allocation problems where cooperation between agents is restricted both by a communication graph and …
Persistent link: https://www.econbiz.de/10012951558
Persistent link: https://www.econbiz.de/10011899371
In this paper we introduce two values for cooperative games with communication graph structure. For cooperative games … can be obtained by any coalition of players, but does not take into account the role of the players when communication … between players is restricted. Existing values for communication graph games as the Myerson value and the average tree …
Persistent link: https://www.econbiz.de/10012983828
We suppose that players in a cooperative game are located within a graph structure, such as a social network or supply route, that limits coalition formation to coalitions along connected subsets within the graph. This in turn leads to a more general study of coalitional games in which there are...
Persistent link: https://www.econbiz.de/10010506831
In this paper we consider a proper Shapley value (the V L value) for cooperative network games. This value turns out to have a nice interpretation. We compute the V L value for various kinds of networks and relate this value to optimal strategies in an associated matrix game
Persistent link: https://www.econbiz.de/10014064942
undirected communication graphs or hypergraphs. The solution can be considered as an alternative for both the average tree … general these two approaches lead to different solution concepts. When each component in the underlying communication … tree value on the subclass of TU games with semi-cycle-free hypergraph communication structure, which is more general than …
Persistent link: https://www.econbiz.de/10012828766
In this paper we introduce two values for cooperative games with communication graph structure. For cooperative games … can be obtained by any coalition of players, but does not take into account the role of the players when communication … between players is restricted. Existing values for communication graph games as the Myerson value and the average tree …
Persistent link: https://www.econbiz.de/10012855179
Persistent link: https://www.econbiz.de/10012508772