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1. Online shopping for positive and negative reinforcement products / Patricia Sorce, Victor Perotti, Stanley Widrick -- 2. Online shopping experience / Yi Guo -- 3. An expanded e-commerce process model serving e-commerce entrepreneurs / David Paper, Eric Pedersen -- 4. Internet shopping model...
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"This reference book covers the latest findings on all factors of sports: the branding and marketing of sports and esports, studies on athletes and consumers, a dive into the ethics of sports, and the introduction of eSports to the industry"--
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This book covers issues, developments, and influences in technologies and their impact on modern global socioeconomics, including e-commerce, e-services, outsourcing applications, and consumer resources management.
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