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We consider cooperative games with transferable utility (TU-games), in which we allow for a social structure on the set of players. The social structure is utilized to refine the core of the game. For every coalition the relative strength of a player within that coalition is induced by the...
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We study cooperative games with communication structure, represented by an undirected graph. Players in the game are able to cooperate only if they can form a network in the graph. A single-valued solution, the average tree solution, is proposed for this class of games. Given the graph structure...
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In the literature various models of games with restricted cooperation can be found. In those models, instead of allowing for all subsets of the set of players to form, it is assumed that the set of feasible coalitions is a proper subset of the power set of the set of players. In this paper we...
Persistent link: https://www.econbiz.de/10010326524
In this paper we generalize the concept of coalitional games by allowingfor any organizational structure within coalitions represented by a graphon the set of players ot the coalition. A, possibly empty, set of payoffvectors is assigned to any graph on every subset of players. Such a gamewill be...
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We introduce a theory on marginal values and their core stability for cooperative games with arbitrary coalition structure. The theory is based on the notion of nested sets and the complex of nested sets associated to an arbitrary set system and the M-extension of a game for this set. For a set...
Persistent link: https://www.econbiz.de/10014175740