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A large volume of past research has suggested that making information on people's past behaviors visible to others may enhance cooperation in finitely repeated environments. But, do people cooperate with randomly-matched peers by voluntarily revealing their past when they have an option to...
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Exogenously imposed infinite repetition is known to mitigate people's uncooperative behaviors in dilemma situations with partner matching through personal enforcement. One as yet unanswered question is whether people collectively choose to interact with each other under the partner matching...
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The observability of partners' past play is known to theoretically improve cooperation in an infinitely repeated prisoner's dilemma game under random matching. This paper presents evidence from an incentivized experiment that reputational information per se may not improve cooperation. A...
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