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Persistent link: https://www.econbiz.de/10010188981
learning with games. Game-based learning enables an optimal learning environment for students. The purpose of this article is … showed that teachers rarely use didactic games in social studies. Results show that teachers rarely use game-based learning … respondents' students like game-based learning in social studies and also estimate games are not played often enough in social …
Persistent link: https://www.econbiz.de/10012044918
situations, using real tools to solve real/realistic problems. A growing number of learning games are making use of context in … immersive and pervasive games, which mix real and imagined contexts for apparently deep learning experiences. This article … reviews the existing literature around the use of context in learning, considers the applicability to learning games, and …
Persistent link: https://www.econbiz.de/10012044925
games; before learning processes are studied, it is important to detail what learning these processes should produce. This … to eSports, as eSports athletes are considered among the most highly-skilled players of their particular games. Examining … expertise not only advances the understanding of what skills compose professional play but enables a deeper study of learning in …
Persistent link: https://www.econbiz.de/10012044978
We investigate games whose Nash equilibria are mixed and are unstable under fictitious play-like learning processes. We … experience that the time average of play often converges in these “unstable” games, even while mixed strategies and beliefs … continue to cycle. This time average is related to the best response cycle first identified by Shapley (1964). For many games …
Persistent link: https://www.econbiz.de/10005369088
This paper considers a version of Bush and Mosteller's stochastic learning theory in the context of games. We compare … this model of learning to a model of biological evolution. The purpose is to investigate analogies between learning and … replicator process. We give conditions under which the same is true for the learning model. For the case that these conditions do …
Persistent link: https://www.econbiz.de/10005636454
Fictitious play and "gradient" learning are examined in the context of a large population where agents are repeatedly … randomly matched. We show that the aggregation of this learning behaviour can be qualitatively di®erent from learning at the …
Persistent link: https://www.econbiz.de/10005636467
We investigate the stability of mixed strategy equilibria in 2 person (bimatrix) games under perturbed best response … set of perturbed equilibria is shown also for (rescaled) partnership games (also know as games of identical interest …). Some applications of these result to stochastic learning models are given. …
Persistent link: https://www.econbiz.de/10005750736
Evaluation's way is set on a paradox. The feed-back of evaluation would imply - according to a wrong way - the evaluation of the examiner. Systemic Analysis could show the promises and the semantic limits of this technical. It seems to be impossible to measure work's human value through the...
Persistent link: https://www.econbiz.de/10005789686
Persistent link: https://www.econbiz.de/10015176971