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The public goods problem or the “tragedy of the commons,” (Hardin, 1968) either viewed as a problem of extraction or that of contribution has had a rich history in Economics and indeed in other social sciences like Anthropology, Sociology and Political Science. Our research examines free...
Persistent link: https://www.econbiz.de/10013107187
I examine a setting, where an information sender conducts research into a payoff-relevant state variable, and releases information to agents, who consider joining a coalition. The agents' actions can cause harm by contributing to a public bad. The sender, who has commitment power, by designing...
Persistent link: https://www.econbiz.de/10011660390
We present a natural environment that sustains full cooperation in one-shot social dilemmas among a finite number of self-interested agents. Players sequentially decide whether to contribute to a public good. They do not know their position in the sequence, but observe the actions of some...
Persistent link: https://www.econbiz.de/10012901935
Persistent link: https://www.econbiz.de/10003807183
Previous research has shown that opportunities for two-sided partner choice in finitely repeated social dilemma games can promote cooperation through a combination of sorting and opportunistic signaling, with late period defections by selfish players causing an end-game decline. How such...
Persistent link: https://www.econbiz.de/10010126752
This paper studies a game of strategic experimentation in which the players have access to two-armed bandits where the risky arm distributes lumpsum payoffs according to a Poisson process with unknown intensity. Because of free-riding, there is an inefficiently low level of experimentation in...
Persistent link: https://www.econbiz.de/10011410236
This paper studies a game of strategic experimentation with two-armed bandits whose risky arm might yield a payoff only after some exponentially distributed random time. Because of free-riding, there is an inefficiently low level of experimentation in any equilibrium where the players use...
Persistent link: https://www.econbiz.de/10010440933
I examine the generalizability of a broad range of prominent learning models in explaining contribution patterns in repeated linear public goods games. Experimental data from twelve previously published papers are considered in testing several learning models in terms of how accurately they...
Persistent link: https://www.econbiz.de/10012911924
threshold public goods games, i.e., the probability with which a group of players provides enough contribution in sum to exceed … a predefined threshold value. For this purpose, a prototypical version of a threshold public goods game is simplified to … at an efficient allocation of the threshold value. The game's second pure strategy, zero contributions, represents a safe …
Persistent link: https://www.econbiz.de/10011285443
We use a limited information environment to mimic the state of confusion in an experimental, repeated public goods game. The results show that reinforcement learning leads to dynamics similar to those observed in standard public goods games. However, closer inspection shows that individual decay...
Persistent link: https://www.econbiz.de/10011343917