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Data reveal that individuals experience a high number of occupational switches. Over 40% of high school graduates transition between white and blue collar occupations more than once between the ages of 18 and 28. This paper develops a life cycle model of occupational choices based on workers...
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We demonstrate in a laboratory experiment in which subjects play a two-player Cournot-Tullock game over hundreds of periods of varying length that full accounts of subjects' learning requires the consideration of, both, 'period time' and 'physical time.'
Persistent link: https://www.econbiz.de/10013326949
We explore the stability of imitation in a 1,200-period experimental Cournot game where subjects do not know the payoff function but see the output quantities and payoffs of each oligopolist after every period. In line with theoretical predictions and previous experimental findings, our...
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We study long-run learning in an experimental Cournot game with no explicit information about the payoff function. Subjects see only the quantities and payoffs of each oligopolist after every period. In line with theoretical predictions and previous experimental findings, duopolies and...
Persistent link: https://www.econbiz.de/10009580852
We study long-run learning in an experimental Cournot game with no explicit information about the payoff function. Subjects see only the quantities and payoffs of each oligopolist after every period. In line with theoretical predictions and previous experimental findings, duopolies and...
Persistent link: https://www.econbiz.de/10009583743