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We consider mixed populations (N=21) of genuine (humans) and artificial (robots) agents, repeatedly interacting in small groups whose composition is changed randomly from round to round. Our purpose is to study the spread of cooperative or non-cooperative behavior in the population over time by...
Persistent link: https://www.econbiz.de/10014028816
In this work, we explore the role of learning dynamics and social norms in human cooperation on networks. We study the … balance between the choice that returns higher payoffs with the choice in agreement with social norms. In our experiment …-positioned at each game iteration. Our results show that the network structure does not affect the dynamics of cooperation, which …
Persistent link: https://www.econbiz.de/10012014880
Human cooperation, occurring without reciprocation and between unrelated individuals in large populations, represents … via social learning. Using an online social dilemma experiment, we find evidence that participants' contributions were … evidence for lower cooperation (i) when exposed to social information about peer cooperation levels than without such …
Persistent link: https://www.econbiz.de/10012698108
Persistent link: https://www.econbiz.de/10012296907
beliefs with experience are central to understanding behavior and learning in the IRPD. Beliefs strongly predict cooperation …
Persistent link: https://www.econbiz.de/10013345861
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-contest game. Both sources of information trigger faster convergence to the equilibrium. Yet, we find that subjects who receive naïve advice outperform uninformed subjects permanently, whereas...
Persistent link: https://www.econbiz.de/10011350357
We present a natural environment that sustains full cooperation in one-shot social dilemmas among a finite number of … emerge in equilibrium. The same environment leads to full cooperation in the prisoners' dilemma …
Persistent link: https://www.econbiz.de/10012901935
We study the impact of advice or observation on the depth of reasoning in an experimental beauty-contest game. Both sources of information trigger faster convergence to the equilibrium. Yet, we find that subjects who receive naive advice outperform uninformed subjects permanently, whereas...
Persistent link: https://www.econbiz.de/10009728176
Persistent link: https://www.econbiz.de/10003465078
The standard framework for analyzing games with incomplete information models players as if they have an infinite depth of reasoning, which is not always consistent with experimental evidence. This paper generalizes the type spaces of Harsanyi (1967-1968) so that players can have a finite depth...
Persistent link: https://www.econbiz.de/10009782099