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Management games arose on the scene in the late 1950s and were derived from World War II simulations. Since then, they have grown in use and can be found in most major companies and in most colleges or universities. They provide an experiential framework for learning and applying concepts...
Persistent link: https://www.econbiz.de/10014882947
Some of the strengths and weaknesses of using microcomputers, video (disc and tape) and teleconferencing (which may combine with other technologies even when distance is a factor) in business education are explored. It is argued that computers and interactive video appear to be among the most...
Persistent link: https://www.econbiz.de/10014883585