Showing 1 - 4 of 4
Persistent link: https://www.econbiz.de/10009267492
It is well known that when players have private information, vis a vis the designer, and their preferences coincide it is hard to implement the socially desirable outcome. We show that with arbitrarily small fines and arbitrarily noisy inspections, the social choice correspondence can be fully...
Persistent link: https://www.econbiz.de/10012965288
Persistent link: https://www.econbiz.de/10012108477
Persistent link: https://www.econbiz.de/10009324533