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We consider the class of two-person non-zero-sum infinitely repeated games with incomplete information where Nash equilibria have been characterized, namely games with lack of information on one side and games with private values. We show that in these models, every Nash equilibrium payoff can...
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In a Bayesian game G, the players first receive private information on the state of nature and then simultaneously choose an action. We assume that the vector of actions a generates a signal g(a). A mechanism for G is a mapping [ mu ] from the set of states of nature S to the product sert of...
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We introduce a class of communication equilibria, which we call self-fulfilling mechanisms, and show that they provide a game-theoretic foundation to rational expectations equilibria. LetEbe an exchange economy with differential information. We associate a strategic market gameΓ(E) withE. We...
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In a game with rational expectations individuals refine their information with the information revealed by the strategies of other individuals: their elementary acts of other individuals at each state of the world. At a Nash of a game with rational expectations, the information of individuals is...
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In a game with rational expectations, individuals simultaneously refine their information with the information revealed by the strategies of other individuals. At a Nash equilibrium of a game with rational expectations, the information of individuals is essentially symmetric: the same profile of...
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